Quake III – Demo001

This content was originally featured on Amdmb.com and has been converted to PC Perspective’s website. Some color changes and flaws may appear.

For our testing, using Quake III, both Demo001 and Quavar, and 3Dmark, I have tested the Hercules 3D Prophet against itself, overclocked, as well as the Elsa Gladiac and the Asus v6800 GeForce DDR. You may notice that I have left Unreal Tournament out of the ring this time; this is because UT no longer shows the scaling of video cards and their increasing technology. And away we go.

Test System Setup

  • Asus K7V
  • AMD Athlon 750
  • 128 MB PC133 Mushkin SDRAM

Hercules 3D Prophet II GeForce 2 GTS 32mb - Graphics Cards  1

There is a slight improvement of the GeForce 2 cards over the V6800 GeForce DDR, but not in any significant numbers.

Hercules 3D Prophet II GeForce 2 GTS 32mb - Graphics Cards  2

Hercules 3D Prophet II GeForce 2 GTS 32mb - Graphics Cards  3

Here we are seeing the gap between the 16-bit and 32-bit color modes beginning to widen, as well as the gap between the GeForce and GeForce 2. In standard clock speed the Hercules is 33% faster than the Asus v6800 and the overclocked Hercules is 41% faster.

Hercules 3D Prophet II GeForce 2 GTS 32mb - Graphics Cards  4

Hercules 3D Prophet II GeForce 2 GTS 32mb - Graphics Cards  5

Now we see the extra fill rate of the GeForce 2 GTS chipset come into play at the high resolutions. Nearly 85% increase in frame rate in 16-bit and a 46% increase in the 32-bit color mode.

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