Quake III – Quaver
This content was originally featured on Amdmb.com and has been converted to PC Perspective’s website. Some color changes and flaws may appear.
The scale of the graph kind of skews the results here, but the overclocked Hercules card is a good 3 frames faster than the rest of the pack at this point.
Here, all the cards, including the Asus v6800 DDR card run at about the same speed. More than a bit surprising, there is only 4 frames difference between the Asus and the Hercules, only a 3.5% difference.
As the resolution increase, and the color increase, the texture size increases, which results in the widening gap between the 16- and 32-bit modes. We also see the GeForce 2 pick up about 18 frames on the GeForce (1?), and makes it a 23% change.
32-bit color mode is now really killing the frame-rate now! The Hercules cards are now about 65% faster than the GeForce DDR card, making the new playable resolution 1280×1024 in 16-bit mode.
Quite possibly the hardest test on a video card, is Quaver in 1600×1200 mode. The GeForce 2 GTS chipset shows its stuff here, coming in over 61% faster than the Asus and the overclocked Hercules 3D Prophet II at 79.4% higher. This quite a bit of speed difference.