Quake III: Arena

This content was originally featured on Amdmb.com and has been converted to PC Perspective’s website. Some color changes and flaws may appear.

This is the first time we have seen the 640×480 scores below the 200 fps mark for quite some time. Coming in at 136 frames per second in the 16-bit color mode and 90.8 FPS in the 32-bit color mode, either way is very playable on this system.

The next step up cuts the results down a bit. At 62.8 FPS in 16-bit color, this is about limit to playability if you demand the best refresh rates on your games. The higher color depth drops the score to 34.7 which is still acceptable.

At 24.5 and 10.2, the 1600×1200 resolution is out of the reach of the GF2 MX200 graphics card. Upgrading this would give you a much better score but would raise the cost of the system by anywhere from 50-100%.

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