System Setup and 3D Marks
This content was originally featured on Amdmb.com and has been converted to PC Perspective’s website. Some color changes and flaws may appear.
- AMD Athlon XP 1700+
- Alpha 8045 HSF
- Epox 8KHA+ Motherboard
- 256 MB of PC2100 (Crucial)
- 60 gig Maxtor D740X 60GB UDMA133
- Sparkle 400W ATX Power Supply
- Iiyama 19″ monitor
- Windows XP Pro
- Detonators 27.20
- DX 8.1
- Via 4 in 1 Drivers 4.37v
- PCI Latency patch
I will be comparing the GeForce 4 MX against a GeForce 3 and a GeForce 2 MX; the reason I will be throwing a GeForce 3 in the pot is to show that this card is not here to compete with the high end cards but to improve upon the old GeForce 2 MX.
All three cards were tested on the same hardware with the same drivers and updates, I did a clean install of MS Windows XP Pro between each card and I used the following settings.
- Vertical Sync is turned off.
- Mipmap detail level to blend.
- Antialiasing is turned off*
- All other settings set to default.
I did the following benchmarks to demonstrate the performance in Direct 3D and Open GL.
- 3D Mark 2000 & 2001SE.
- Vulpine GL.
- GL Excess
- Quake 3.
- Max Payne.
I run each of the benchmarks three times in every resolution and took an average, I also rebooted between each test; I did this to minimize on any error.
3DMark®2000 is designed for DirectX®7. It tests all the latest updates in 3D gaming hardware and includes a bunch of mind-blowing demo scenes.
As you can see the eVGA GeForce 4 MX 440 stomps all over the older GeForce 2 MX 400 and even comes within 1029 points of the GeForce 3 in 16 bit color, but that is due to the system bottleneck that we see in this benchmark rather than the video card itself. As you can see the GeForce 2 MX did not even score at the highest resolution, that was due to the lack of memory.
3DMARK2001 Second Edition The Gamers’ Benchmark, combines DirectX®8.1 support with breathtaking graphics, and continues to accurately provide benchmark results that empower you to make informed hardware assessments.
As we see here the story has not changed that much, and we see the gains that the eVGA card has over the GeForce 2 MX are outstanding. In every stage of the tests we see over 100% advantage, and again the GeForce 2 MX fails to score at 1600X1200. The gains we see here over the GeForce 2 MX are due mostly to the larger amount of memory and the added bandwidth that you get with DDR and the light version of the Lightspeed Memory Architecture(TM) II.