Quake 3 Arena, Jedi Knight II, and RTCW MP
This content was originally featured on Amdmb.com and has been converted to PC Perspective’s website. Some color changes and flaws may appear.Quake III: Arena
Quake 3 Arena is an old game, but still a good benchmark. I don’t think any of the cards should be having a problem with this game.
As you can see here, the MX440 is hot on the heels of the 9000 (despite its lack of DirectX 8.1 support) and the Ti200 is claiming the speed crown. However, it shouldn’t make much of a difference either way, as all cards are putting out very playable framerates even at 1600×1200.
Jedi Knight II : Jedi Outcast
Jedi Knight II is based on the Quake 3 engine, however it is far more demanding. This review doesn’t explore the realm of 128MB video cards, but if you read some other reviews which cover those, you’ll see how 128MB cards really excel in this game, as it’s very memory-dependent.
At 1024×768, they are pretty much tied, but in higher resolutions the 9000 pulls ahead.
Although the popular single and multiplayer game “Return to Castle Wolfenstein” is based on the Quake 3 engine, it is far more demanding. While not quite as demanding as Jedi Knight II : Jedi Outcast, it manages to push the GPUs harder than Quake 3 Arena has managed to do.
I am using the “Checkpoint” demo from 3DCenter.de.
The Ti200 and 9000 are about tied, while the MX440 falls behind yet slightly.