City of Heroes – 4xAA and 8xAF






Turning on the antialiasing and anisotropic filtering increases NVIDIA’s gap more on City of Heroes. The game is playable at 1024 on the X700 Pro card while the 6600GT could go to 1280×1024 without a real issue.






Turning on the antialiasing and anisotropic filtering increases NVIDIA’s gap more on City of Heroes. The game is playable at 1024 on the X700 Pro card while the 6600GT could go to 1280×1024 without a real issue.