UT2004 – 0xAA and 0xAF

Unreal Tournament 2004 (DirectX)


The Unreal Tournament series has always been one to push the boundaries of PC hardware, and because of that, using it as a graphics benchmark makes perfect sense. 

Our benchmark on UT2K4 was in the “timedemo” method and thus will create line graphs that have varying ending times.  But again, the highs and lows are still comparable throughout.  We recorded a custom demo on the Onslaught level, Dawn, as it had an outdoor setting and lots of action going on pretty much all the time. 

Again with UT2K4, we turned up all the video settings we could as you can see below.

ATI X700 Pro - Let the Mainstream Battle Begin! - Graphics Cards 90

ATI X700 Pro - Let the Mainstream Battle Begin! - Graphics Cards 91

ATI X700 Pro - Let the Mainstream Battle Begin! - Graphics Cards 92

ATI X700 Pro - Let the Mainstream Battle Begin! - Graphics Cards 93

ATI X700 Pro - Let the Mainstream Battle Begin! - Graphics Cards 94

ATI X700 Pro - Let the Mainstream Battle Begin! - Graphics Cards 95

ATI X700 Pro - Let the Mainstream Battle Begin! - Graphics Cards 96

At 1024 and 1280, the X700 does pretty well, shelling out a very playable gaming experience that is just a bit shy of the 6600GT results.  On our 1600×1200 tests, we weren’t able to run the X700 card NOT on 4xAA and 8xAF, finding an issue with the new driver and UT 2004.

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