City of Heroes – 0xAA and 0xAF
City of Heroes (OpenGL)
City of Hereos has quickly become one of my favorite games, drawing me away from work for hours at a time…and it also happens to be quite demanding for a MMORPG game so I decided to use it as a benchmark and justify that monthly charge to my credit card.
All the visual options were turned up as high as they could go (HIGH and 200%).
Getting repeatable results in an online game can be tricky, but I think I’ve solved it by doing a course run through on the tutorial map with a beginning character. There is rarely anyone on this map so other players won’t affect my performance and as my charater doesn’t change and the missions can be reset by simply logging out, this is the perfect area to get some benchmark numbers.
At the lowest resolution, the ATI X600XT is somewhat competitive, though the 6600GT is still the dominant performer. As the resolution increases, so does the lead that the NVIDIA 6600GT holds over the X600XT. Also, notice that the 6600GT is even faster than the 6800NU on this test!
Its 2011
Its 2011
And the article is from 2004
And the article is from 2004 😉