Unreal Tournament 2004
Unreal Tournament 2004 (DirectX)
The Unreal Tournament series has always been one to push the boundaries of PC hardware, and because of that, using it as a graphics benchmark makes perfect sense.
Our benchmark on UT2K4 was in the “timedemo” method and thus will create line graphs that have varying ending times. But again, the highs and lows are still comparable throughout. We recorded a custom demo on the Onslaught level, Dawn, as it had an outdoor setting and lots of action going on pretty much all the time.
Again with UT2K4, we turned up all the video settings we could as you can see below.
The V9999 Ultra is able to keep the higher min FPS on the standard IQ testing but when the AA and AF are enabled it falls behind the ATI card by a 15% margin or more. The average FPS remains within the same difference as well.
A similar story here; the Asus V9999 card does great in this test without AA/AF but the ATI card has a clear advantage once the eye candy is turned on.
There are no 4xAA and 8xAF results for the X800 XT PE card here because the drivers we used seemed unable to run at 1600×1200 with them turned on. We’ll refer you to our general 6800 vs X800 articles we have done to see the results.