Rome: Total War – 0xAA and 0xAF

Rome: Total War (Direct X)


Rome: Total War is another game added today in our review to exand the scope of benchmarks and game genres covered in our articles.  Rome: Total War is a real-time strategy game that uses a lot of units as do most RTS games. 

The benchmark was conducted by utilizing FRAPS during a playback of one of my many failed battles in this game.  I moved the camera aound in a very simple and repeatable fashion and zoomed in and out of the action at various times (also identical in each run).    Rome: Total War only allowed resolutions up to 1280×960, so our tests were only run at 1024 and 1280 settings. 

Here are the visual quality settings we used, turned all the way up. 

NVIDIA GeForce 6600GT AGP - Finally! - Graphics Cards  1

NVIDIA GeForce 6600GT AGP - Finally! - Graphics Cards  2

NVIDIA GeForce 6600GT AGP - Finally! - Graphics Cards  3

NVIDIA GeForce 6600GT AGP - Finally! - Graphics Cards  4

NVIDIA GeForce 6600GT AGP - Finally! - Graphics Cards  5

Interestingly, both cards exhibit nearly no change going from 1024×768 to 1280×960 testing.  What is obvious though is that the 6600GT walks away with a huge win here, by over 80% in some cases.

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