Image Quality – Rome: Total War

Rome: Total War – Antialiasing Quality

I decided to throw one of the new games in our IQ tests as well, and Rome: Total War made it much easier to get accurate and repeatable screenshots.  We’ll use a single set of shots here to look at both Anti-Aliasing as well as Anisotropic filtering. 

NVIDIA GeForce 6600GT AGP - Finally! - Graphics Cards  1

NVIDIA GeForce 6600GT AGP - Finally! - Graphics Cards  2

Full Size

Full Size

Enlarged 200%

Enlarged 200%

Original Image

Original Image

Wow, that’s a lot of aliasing!  The spears are the first thing that jumps out at you as being ugly looking.  Also take note of the areas around the shields of the closest calvary rider.  For AF quality, there isn’t really a lot of detail on the ground to take note of, with the exception of the small hill and fixture in the distance on the right.

NVIDIA GeForce 6600GT AGP - Finally! - Graphics Cards  3

NVIDIA GeForce 6600GT AGP - Finally! - Graphics Cards  4

Full Size

Full Size

Enlarged 200%

Enlarged 200%

Original Image

Original Image

While both cards improve on the aliasing in the images a lot, the NVIDIA card again does a much better job making the lines look softer and straighter.  As for the AF quality, both cards look similar and even the object on the right in the distance is pretty much the same.

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