Doom 3 v1.1

Doom 3 (OpenGL)


Without a doubt, the release of Doom 3 has been one of the most anticipated gaming releases on the PC market, ever.  And it’s easy to see why; 4 years of heavy press-covered development and a promise to change the way computer games look.  John Carmack and the id Software team are never one to disappoint. 

For our purposes, Doom 3 is the current software title that best represents the “next-generation” of gaming and thus is a crucial benchmark for graphics cards.  For our testing, we set the Image Quality to High and turned on all the options that you see in the screen shots below. 

Budget GPU Comparison: TurboCache vs HyperMemory - Graphics Cards 31

Budget GPU Comparison: TurboCache vs HyperMemory - Graphics Cards 32

For this low-end test, we kept the quality level at high, but only tested at resolutions of 800×600 and 1024×768.

Budget GPU Comparison: TurboCache vs HyperMemory - Graphics Cards 33

Budget GPU Comparison: TurboCache vs HyperMemory - Graphics Cards 34

Budget GPU Comparison: TurboCache vs HyperMemory - Graphics Cards 35

Budget GPU Comparison: TurboCache vs HyperMemory - Graphics Cards 36

Both of the NVIDIA-based cards keep a comfortable lead over the ATI HyperMemory option in our Doom 3 testing.  At 1024×768, I wouldn’t call any of the results playable though, as the framerate stayed well below 30 FPS for a long period of time.  In fact, during my testing, I can tell you that my ability to play through the game sessions was seriously hindered by the slowness of the system.

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