Battlefield 2 (Direct X)
Battlefield 2 is one of the first games to come along in quite a while that turned out to really push the current and even following generation gaming hardware. Having the privelege of being the first game that might need 2 GB of memory is either a positive or negative, depending on your viewpoint. Here are our IQ settings used:
Our map was the Strike At Karkand that turns out to be one of the most demanding in the retail package in terms of land layout, smoke and other shader effects.
The results here in Battlefield 2 are somewhat odd, but repeated and retested numerous times for validity. Without AA enabled the CrossFire setup has a great run here and ups the ante as far as minimum frame rate and even the average go, but with AA turned to 4x, CrossFire only scaled about 9% on average leaving the NVIDIA GTXs at the top uncontested.
The results are quite similar here with the XL XF setup as well though we see a gain of 31% without AA enabled and a 40% gain with AA enabled! It is still not enough to catch NVIDIA here though.