Ryan has posted tantalizing coverage on Valve’s new Filmic Effects. This new technology attempts to tackle some of graphics most complex problems, notably motion blurring and depth of field. Valve has some interesting approaches to implementing these effects which ultimately means more dramatic games in the near future.
Sadly though, there’s no such thing as a free lunch…
“… each frame of the movie they demoed to us (and you can download) took about 2 seconds to render — obviously this is not ready for widespread use. NVIDIA and ATI have a good amount of work ahead of them to get something powerful enough to implement these features.”
Read the rest of ther article here on PC Perspective.