“So why haven’t interfaces changed much in the last 20 years? One possibility is that the desktop is in some way an optimal representation. More likely, however, is that it is simply a functional representation; no need to change when change takes effort, right? We expect to be able to sit down in front of a new interface and immediately be as productive as we were before. We have all learned to use the desktop and menu-driven interfaces because we haven’t had a choice. It has taken time; just as learning to read and write took years when we were younger. Even the keyboard and the mouse, although perhaps easier than writing, have taken time and effort to master. New interfaces will face the same hurdles. Their designs will need tweaking to reduce the learning curve as much as possible. The users of these new interfaces will need the patience to develop efficient usage patterns; and the interfaces themselves will need to be entertaining enough to mitigate the patience required. All these efforts will yield interfaces that are not only more enjoyable, but faster and more useful.”
Here is some more Tech News from around the web:
- The Perfect Formula to Kill iTunes @ CoolTechZone.com
- Total share: 30 years of personal computer market share figures @ Ars Technica
- Christmas Contest @ HardwareHell
- Win a Kingston Datatraveler II+Migo 512MB Flash Drive @ PureOverclock
- 4 Free Motherboard and CPU Combos @ Legit Forums
- HotHardware.com and ECS Motherboard and CPU Give-Away!
- The Future of Technology from Another Perspective @ PC Mech
- Quick editorial on NVIDIA’s acquisition of ULi @ Penstarsys
- Steganos Security Suite 2006 @ Techgage
Source: The Tech Zone
The Tech Zone asks about one of my pet peeves. Why is the only difference between the input devices I used on my Apple IIe and the ones on my current rig, the number of buttons? No neat holographic table to interface with, I push more buttons now than I did then.