Doom 3
Doom3 (OpenGL)

Without a doubt, the release of Doom 3 has been one of the most anticipated gaming releases on the PC market, ever.  And it’s easy to see why; 4 years of heavy press-covered development and a promise to change the way computer games look.  John Carmack and the id Software team are never one to disappoint. 

For our testing, we set the Image Quality to High and turned on all the options that you see in the screen shots below. 

ATI Radeon X1900 XTX and CrossFire Review - R580 Arrives - Graphics Cards 142

ATI Radeon X1900 XTX and CrossFire Review - R580 Arrives - Graphics Cards 143

For our image quality settings during testing, we set both ATI and NVIDIA drivers to “Application Controlled” Antialiasing and Anisotropic filtering, leaving the Doom 3 engine the task of setting the options.  Since we left the game on High Quality mode, 8x AF was always enabled, and we ran tests with both Antialiasing set at Off and at 4x.

ATI Radeon X1900 XTX and CrossFire Review - R580 Arrives - Graphics Cards 144

ATI Radeon X1900 XTX and CrossFire Review - R580 Arrives - Graphics Cards 145

ATI Radeon X1900 XTX and CrossFire Review - R580 Arrives - Graphics Cards 146

ATI Radeon X1900 XTX and CrossFire Review - R580 Arrives - Graphics Cards 147

The X1900 XTX makes a healthy first appearance, offering the best minimum framerate in our Doom 3 testing and putting the 7800 GTX 512 on its toes right off the bat.

ATI Radeon X1900 XTX and CrossFire Review - R580 Arrives - Graphics Cards 148

ATI Radeon X1900 XTX and CrossFire Review - R580 Arrives - Graphics Cards 149

ATI Radeon X1900 XTX and CrossFire Review - R580 Arrives - Graphics Cards 150

ATI Radeon X1900 XTX and CrossFire Review - R580 Arrives - Graphics Cards 151

All of the dual-GPU setups here are doing just fine with running Doom 3 at 16×12 with 4xAA enabled without a hiccup. 

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