“Although the original Half-Life 2 quickly moved from being a graphics card intensive title to a far more easy to run game as GPU power has increased substantially since its release, the Source engine has continued to move forward with the addition of High Dynamic Range rendering and other cinematic effects. Half-Life 2: Episode One leverages some of these techniques to create a more graphically intensive experience than its predecessor, thus today we will be examining graphics performance in this title using half a dozen graphics boards available on store shelves today. Want to know how Episode One will perform on your system? Read on…”Here are some more Graphics Card articles from around the web:
- Video Footage of ATI’s hardware physics in action @ TweakTown
- Driver comparison: nVIDIA ForceWare 9x @ 3DChip
- ATI Catalyst Technology brief – a paper about Vista’s graphics driver model (WDDM) @ Bjorn3D
- HIS Radeon X1300 IceQ Turbo 256MB DDR2 PCI Express Video Card @ Bona Fide Reviews
- Sapphire Radeon X1900 XT @ PC Masters
- IGABYTE X1900XTX @ motherboards.org
- PowerColor X1800 GTO @ Bjorn3D
- Sapphire’s Radeon X1800XT 512 MB DDR3 @ Tech Bunker
- HIS X1800GTO IceQ3 Turbo Video Card Review @ XYZ Computing
- Connect3D X1600PRO 512Mb agp @ DNRhardware
- Sapphire ATI Radeon X1900XTX 512Meg PCI Express Videocard Review @ Tweaknews.net
- PowerColor Radeon X1800 GTO Graphics Card: the Best in Its Class @ X-bit Labs
- Inno3D Geforce 7600GST 256Mb @ CPU3D
What you will need for Episode 1
Elite Bastards solves the riddle of hardware requirements for Half Life 2 – Episode 1. If you didn;t have to upgrade to play the main game, but did need it to use the newer features in Lost Coast, then you will probably want an upgrade.