3DMark and Games
The Asus W7J uses the NVIDIA GeForce Go 7400 which means that it is capable of playing some games, but what can you expect from the GPU in reality? We put the Go 7400 through its paces and see how it performs in a series of game related tests starting with 3DMark.
Asus W7J – NVIDIA GeForce Go 7400 256MB
Asus W5F – Intel GMA 950
Asus A7J – ATI Radeon Mobility X1600 256MB
Dell XPS M1710 – GeForce Go 7900 GS 256MB
Asus W7J – NVIDIA GeForce Go 7400 256MB
Asus W5F – Intel GMA 950
Asus A7J – ATI Radeon Mobility X1600 256MB
Dell XPS M1710 – GeForce Go 7900 GS 256MB
If the Graphics score in PC Mark 05 was any indication, we shouldn’t expect too much from the NVIDIA GeForce Go 7400 built into the W7J. But of course 3DMark isn’t the only measurement we use. The next test uses a few older games as well as more recent titles to demonstrate the capabilities of the GPU.
*VSync enabled – Caps maximum at 60 FPS.
Asus W7J – NVIDIA GeForce Go 7400 256MB
Asus A7J – ATI Radeon Mobility X1600 256MB
Dell XPS M1710 – GeForce Go 7900 GS 256MB
*VSync enabled – Caps maximum at 60 FPS.
Asus W7J – NVIDIA GeForce Go 7400 256MB
Asus A7J – ATI Radeon Mobility X1600 256MB
Dell XPS M1710 – GeForce Go 7900 GS 256MB
The GeForce Go 7400 does a very good job at lower resolutions or details with frame rates above 50 FPS (30 FPS being the slowest “acceptable” playable frame rate). At higher resolutions and details we have the W7J still managing fairly well with the exception of Age of Empires 3 and Halo which score the lowest (both using DirectX 9 shaders).
Low Graphics Settings
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UT2K4 – 1280×1024. Tested using UMark. Convoy, 12 bots. High Performance Mode
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NFS:MW – 640×480. Lowest graphics settings. Ironwood Gates circuit. 2 laps. 4 opponents. Moderate Traffic.
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NFS:U – 640×480. Lowest graphics settings.
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Quake 4 – 640×480. Lowest settings.
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Age of Mythology – 1024x768x16bits. Highest details and options.
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Age of Empires 3 – 800x600x32bits. All off or low.
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Halo – 640×480. Low Sound. Effects low or off.
High Graphics Settings
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UT2K4 – 1280×1024. Tested using UMark. Convoy, 12 bots. High Details Mode
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NFS:MW – 1024×768. 3/5 detail setting. Ironwood Gates circuit. 2 laps. 4 opponents. Moderate Traffic.
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NFS:U – 1024×768. All details ON or High.
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Quake 4 – 1024×768. Medium graphics setting. Shadows, Specular, and Bump Maps ON. AA OFF.
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Age of Mythology – 1600x1200x32bits. Highest details.
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Age of Empires 3 – 1280×768. High or enabled. AA off.
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Halo – 1280×1024. All effects ON or High.
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