Prey

Prey (OpenGL)


Prey is the latest title to be released using the Doom 3 engine, and since we have learned how to tweak the engine a bit more since then, it makes sense to include this major title in our testing suite. 

ATI Radeon X1950 Pro: Mainstream Graphics and Internal CrossFire - Graphics Cards 52

ATI Radeon X1950 Pro: Mainstream Graphics and Internal CrossFire - Graphics Cards 53

ATI Radeon X1950 Pro: Mainstream Graphics and Internal CrossFire - Graphics Cards 54

ATI Radeon X1950 Pro: Mainstream Graphics and Internal CrossFire - Graphics Cards 55

ATI Radeon X1950 Pro: Mainstream Graphics and Internal CrossFire - Graphics Cards 56

ATI Radeon X1950 Pro: Mainstream Graphics and Internal CrossFire - Graphics Cards 57

Thet X1950 Pro and the 7900 GS are both performing very well in our Prey testing, putting out scores that are about as identical as you can get for this type of benchmark.  Playing at 1920×1200 is very plausible, even with AA and AF enabled.  The X1800 GTO is left behind in the dust once again, and this card should be binned in the bargain basket from this point on.  As we saw in our recent SLI and Quad SLI testing, Prety responds very well to multiple GPU setups; we see a 35% increase in average FPS at 1600×1200 and a 51% increase at 1920×1200, all the while increasing the minimum FPS by 89% and 91% respectively.

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