AGEIA PhysX SDK v2.6 Brings
Dynamic, Interactive Realism to Microsoft Windows Vista 64-bit & Linux
Environments
Latest SDK Provides Deformable Object
Features With Impact Retention And Self-Collision Prevention Capabilities
For Game Developers
MOUNTAIN VIEW, Calif. — October 3,
2006 — AGEIA™ Technologies, Inc., the pioneer in
hardware-accelerated physics for games, today announced availability of the
AGEIA PhysX™ SDK v2.6. The latest version of its acclaimed physics
API and runtime engine dramatically enhances and accelerates the
development of cutting edge games with complex physics-based environments
that feature real-time dynamic motion and interaction on a massive,
persistent scale.