AGEIA PhysX SDK v2.6 Brings
Dynamic, Interactive Realism to Microsoft Windows Vista 64-bit & Linux
Latest SDK Provides Deformable Object Features With Impact Retention And Self-Collision Prevention Capabilities For Game Developers
MOUNTAIN VIEW, Calif. — October 3, 2006 — AGEIA™ Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced availability of the AGEIA PhysX™ SDK v2.6. The latest version of its acclaimed physics API and runtime engine dramatically enhances and accelerates the development of cutting edge games with complex physics-based environments that feature real-time dynamic motion and interaction on a massive, persistent scale.