Battlefield 2 (Direct X)
Battlefield 2 is one of the first games to come along in quite a while that turned out to really push the current and even following generation gaming hardware. Having the privilege of being the first game that might need 2 GB of memory is either a positive or negative, depending on your viewpoint. Here are our IQ settings used:
Our map was the Strike At Karkand that turns out to be one of the most demanding in the retail package in terms of land layout, smoke and other shader effects.
At 1600×1200, the 8800 GTX SLI setup doesn’t get us any gains in Battlefield 2, but at 2048×1536, the minimum frame rate is increased by 40% though the average is about the same because of the 100 frames per second cap in the game engine. Looking at the 2560×1600 resolution on our Dell 30″ monitor, the average FPS is only 10 FPS higher, but the minimum is 91% higher on the SLI configuration!