“One of the things Emergent has been focusing on most with Gamebryo is flexibility. When you get a license, you are provided with example techniques and shaders to toy with, but everything has been engineered with the goal of being able to changes things as much as possible and as easily as possible for both artists and programmers.”Here is some more Tech News from around the web:
- Silver Fall Eng Demo @ Strategy Informer
- BlackSite: Area 51 Trailer @ Strategy Informer
- TrackMania United @ Strategy Informer
- Command & Conquer 3: Tiberium Wars PodCast Interview @ Strategy Informer
- Officers Tank Models @ Strategy Informer
- D.i.R.T. Origin of the Species @ Gamepyre
- Sam & Max Episode 3 Review (The Mole, The Mob, and the Meatball) @ OCModShop
- Windows Vista Gaming Performance Reports @ Techgage
Tools for the game designer in you
Gamebryo Element is a game development program from Emergent that, like the Unreal Engine, supports not only PCs, but consoles as well. With Metrics Elements and Metrics Automation, it provides a way to create games with full support for vertex and pixel shaders, skeletal bases fro characters and more. If you have thought of making a game, and want it a little more polished than some of the free engines that are out there, take a look at this review from Beyond3D.