Join AnandTech in a look at the technology behind a little known game that will be taking place on Sunday.  Did you realize there needs to be a laser map the entire field and a programmed palette to limit the colours that can be painted on, just to project an accurate First Down line on the grass and not the players?  Many have noticed the wires that the cameras run along to bring the brilliant angles we have become used to, but did you know they ran on RTLinux?  Make sure you check out the stats behind Eyevision, which will allow replays that can pause the action, rotate 180 degrees around it, and then resume viewing from the other side, because of 33 cameras and some good interpolation software.

“CBS is going all-out with its Super Bowl coverage; 500 techs will setup and run the network’s gear and 50-odd high definition cameras will capture the spectacle. It’s a great way to capture the action, but it’s not so hot for slow-motion replays, which jerk along one frame at a time during controversial plays. To smooth out slo-mo, CBS has rolled out a slow-motion replay technology it calls “SuperVision” this year, and it will be on full display at the Super Bowl.

To make it work, CBS is using special cameras from Vision Research and NAC Image Technology. Vision’s Phantom V10, the camera that will be used in the big game, shoots at 2400×1800 at up to a staggering 480 frames per second (at lower resolutions, the camera can shoot much faster). While CBS won’t crank the camera quite this high, they’ll still shoot fast enough to make even a center’s gut jiggle a thing of slo-mo beauty.”

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