Company of Heroes
Company of Heroes (DirectX 9)
Company of Heroes is another very compute-intense RTS that also has some unique features in it for fans of the genre including a fantastic graphics engine and a real-time physics engine built by Havok.
ATI’s cards once again shine under Company of Heroes, even though this is an NVIDIA “The Way It’s Meant to be Played” title… Not that because of some AA rendering issues on both the ATI and NVIDIA configurations we ran these tests without AA enabled.
it’s a shame that such a big
it’s a shame that such a big tech press as pcper can’t mesure gpu consumption apart from system consumption
Well, 10 years ago we didn’t
Well, 10 years ago we didn't have that equipment. You should try some of our reviews from this decade.