Shack: You mentioned you could talk about the setting a bit.
Tim Willits: Oh, yeah. That’s important to mention. It’s set in a post-apocalyptic world. I know there are many games like that, but the reason we picked that was this: it grounds the game in kind of a modern setting, slightly in the future, and it helps players identify with what’s going on, but it gives us the freedom to add some of the fantasy elements. You know how we like the fantasy elements. When those fantasy elements appear, they’re larger than life, whereas in Doom it’s pretty much all fantasy.
id’s Todd Hollenshead and Tim Willits talk RAGE
Rage, the upcoming racing, battle, role playing game from id (yes, the same id as Doom 3) is getting some more build up as the gang at Shacknews pull in an interview with two of the head honchos.