“There appear to be differences between what the single player will offer and what the multiplayer will bring to the table. Speaking about the multiplayer aspect, according to a posting detailed here, the DX9 version won’t have the spectacular physics advertised in trailers and demos so far, nor will it have a day and night cycle.This means that the shoot-down-trees gameplay simply won’t exist in the DX9 version, at least in multiplayer, with players reduced to passive interaction with the environment, rather than the active carnage that has previously been promoted.”
Here is some more Tech News from around the web:
- More Halo 3 Copies Sold Early @ Wired
- Physx owners will get to Warmonger @ The Inquirer
- Enemy Territory: Quake Wars Tweak Guide @ TweakGuides
- Enemy Territory : Quake Wars performance in-depth @ TechSpot
- Metroid Prime 3- Corruption @ Gamepyre
- Medal of Honor: Airborne @ Strategy Informer
- Ship Simulator 2008 @ DH
- Heavenly Sword (PS3) @ DH
- Nick has a go at Angelina Jolie’s kid: Beowulf @ HEXUS
- Crysis Preview @ Gamehelper
- Valve jumps into social gaming @ Icrontic
- Sam & Max Season 2 @ OCModShop
- Lair (Playstation 3) @ DH
- Lair @ Strategy Informer
- Medal of Honor: Airborne- Xbox 360 @ HEXUS
- FlatOut: Ultimate Carnage @ GameHelper
- Team Fortress Too? @ GameHelper
- Dice Goes for the Gold @ GameHelper
- Gaming Culture: Four Stereotypes Examined @ Bonafide Reviews
Crytek creates more questions than answers

The Inquirer has managed to get Crytek to talk about the differences between the DX9 and 10 versions of Crysis, and they have left more questions than answers in their wake. Physics will not be supported for DX9 gamers in multiplayer, but we don’t know what that will mean for the single player game. Will there be segregated maps, or will DX10 gamers get advantages over the DX9 people they are playing against?