NV 8800 GTX Results DX10
For my testing of Crysis, I used some in-game scripts that were built by Crytek to benchmark the GPU and did timedemo-based run-throughs of an outdoor daylight level. That is not my preferred method of testing (though Jeremy did it right) but because of some time issues this seemed like the best choice at the time. And, since these demos were created and endorsed by Crytek, I felt they would be a better solution that creating our own demos.
For my tests, I ran at three different resolutions with both High and Very High in-game quality settings as well as with and without 4xAA enabled.
Starting at the low end, we can see clearly early on that Crysis is going to be a beast on PC gaming systems. This test system was using the top GPU in the enthusiast market as well as a pretty fast dual core CPU and we are still seeing 10×7 0xAA scores just barely breaking 40 FPS on average. The good news is though that enabling 4xAA didn’t incur too much of a performance hit dropping us from 41.1 FPS to 38.8 – only 6% or so.
The Very High quality settings performance drops pretty dramatically – without AA it goes from 41.1 FPS to 29.2 FPS which is 40% lower. That being said, enabling 4xAA doesn’t cause as large a performance deficit as I expected, taking us to 23.4 average FPS with a minimum of 11.
Moving up a couple steps to 1600×1200 resolution testing, you can see the 8800 GTX and E6600 processor are having some trouble getting playable frame rates even without antialiasing enabled. At the High IQ settings enabling AA gives the user a 28% performance hit and at Very High IQ settings the mark is at 28% as well. Unfortunately, playing the game at 11.9 FPS is just not an option so the performance levels here are only interesting from a scientific view.
I know it seems like a stretch, but why not try it at 1920×1200 as well, a very popular widescreen resolution? Without AA and IQ set at High, the average FPS is 24.4 – low but perhaps almost playable if you have a high tolerance – I don’t. The decrease in performance follows the same downward step as we saw in our previous tests.
One interesting note from all this testing is that moving the IQ settings to Very High at any resolution looks to do more damage to your performance than keeping the IQ levels at High and then enabling 4xAA. In that regards, it looks like initially at least Very High settings are going to be out of reach for single GPU computers as we’d recommend High settings and a little AA for improvement in the IQ.
Now let’s see how Jeremy did…
For my tests, I ran at three different resolutions with both High and Very High in-game quality settings as well as with and without 4xAA enabled.

Starting at the low end, we can see clearly early on that Crysis is going to be a beast on PC gaming systems. This test system was using the top GPU in the enthusiast market as well as a pretty fast dual core CPU and we are still seeing 10×7 0xAA scores just barely breaking 40 FPS on average. The good news is though that enabling 4xAA didn’t incur too much of a performance hit dropping us from 41.1 FPS to 38.8 – only 6% or so.
The Very High quality settings performance drops pretty dramatically – without AA it goes from 41.1 FPS to 29.2 FPS which is 40% lower. That being said, enabling 4xAA doesn’t cause as large a performance deficit as I expected, taking us to 23.4 average FPS with a minimum of 11.

Moving up a couple steps to 1600×1200 resolution testing, you can see the 8800 GTX and E6600 processor are having some trouble getting playable frame rates even without antialiasing enabled. At the High IQ settings enabling AA gives the user a 28% performance hit and at Very High IQ settings the mark is at 28% as well. Unfortunately, playing the game at 11.9 FPS is just not an option so the performance levels here are only interesting from a scientific view.

I know it seems like a stretch, but why not try it at 1920×1200 as well, a very popular widescreen resolution? Without AA and IQ set at High, the average FPS is 24.4 – low but perhaps almost playable if you have a high tolerance – I don’t. The decrease in performance follows the same downward step as we saw in our previous tests.
One interesting note from all this testing is that moving the IQ settings to Very High at any resolution looks to do more damage to your performance than keeping the IQ levels at High and then enabling 4xAA. In that regards, it looks like initially at least Very High settings are going to be out of reach for single GPU computers as we’d recommend High settings and a little AA for improvement in the IQ.
Now let’s see how Jeremy did…