Call of Juarez
Call of Juarez (DirectX 10)
Call of Juarez is one of the most visually impressive games I have come across in some time. Set in the Wild West time frame, this game puts a bit of a spin on the classic FPS style with some slowdown effects as well as playing characters that are essentially against one another.
The main DX10-based options here are the “enhanced quality” here at the very bottom as well as the shader model set at 4.0 above.
Turning on all the options definitely puts a strain on even the baddest of gaming systems as these resulting frame rates will show you. The single 8800 GTX isn’t able to cross the 20 average FPS mark but it does lead on the AMD HD 2900 XT by just a small percentage. Here is one of the few instances where the 8800 GTS 640MB isn’t a winner over the 2900 XT too.
Now we are seeing some scaling! Adding in a second 8800 GTX card increased our frame rate by more than 82% to an average of 34.9 and a minimum of 22; playable in my opinion. The NVIDIA GTS card sees an even better 86% scaling rate.
AMD’s HD 2900 XT cards don’t do as well, though at least we see SOME improvement: 53% or so.
AMD’s HD 2900 XT cards don’t do as well, though at least we see SOME improvement: 53% or so.