Call of Juarez – HD 3850

Call of Juarez (DirectX 10)


Call of Juarez is one of the most visually impressive games I have come across in some time.  Set in the Wild West time frame, this game puts a bit of a spin on the classic FPS style with some slowdown effects as well as playing characters that are essentially against one another. 

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 140

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 141

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 142

The main DX10-based options here are the “enhanced quality” here at the very bottom as well as the shader model set at 4.0 above. 

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 143

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 144

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 145

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 146

We definitely had some issues with Call of Juarez at these settings on this round of cards. The single HD 3850 was still the best card, but obviously frame rates of 10 aren’t going to work. But, the performance gaps should be similar as we move the IQ settings down as well. CrossFire did scale fairly well at 1600×1200 with a 37% gain average frame rate but at 1920×1200 we couldn’t get the benchmark to pass without crashing.

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