World in Conflict – HD 3850

World in Conflict (DirectX 10)


An incredibly detailed RTS game, World in Conflict allows you to look at your troops from a bird’s eye view as well as zooming to street level to get hands on with the combat.  As you get closer, the game only looks better, as the scaling detail is incredible making this title an easy pick for DX10 benchmarking.

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 140

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 141
 
AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 142

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 143

World in Conflict Test Settings

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 144

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 145

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 146

AMD Radeon HD 3870 and HD 3850 Review - RV670 at 55nm - Graphics Cards 147

World in Conflict is still heavily CPU bound but a new GPU is still making a difference in playable resolutions and settings. The HD 3850 is about 54% faster at 16×12 and more than twice as fast at 19×12 at these quality settings. The CrossFire testing was a disappointment though as adding in the second card continues to kill performance.

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