World in Conflict – HD 3850
World in Conflict (DirectX 10)
An incredibly detailed RTS game, World in Conflict allows you to look at your troops from a bird’s eye view as well as zooming to street level to get hands on with the combat. As you get closer, the game only looks better, as the scaling detail is incredible making this title an easy pick for DX10 benchmarking.
World in Conflict Test Settings
World in Conflict is still heavily CPU bound but a new GPU is still making a difference in playable resolutions and settings. The HD 3850 is about 54% faster at 16×12 and more than twice as fast at 19×12 at these quality settings. The CrossFire testing was a disappointment though as adding in the second card continues to kill performance.