Call of Juarez
Call of Juarez (DirectX 10)
Call of Juarez is one of the most visually impressive games I have come across in some time. Set in the Wild West time frame, this game puts a bit of a spin on the classic FPS style with some slowdown effects as well as playing characters that are essentially against one another.
The main DX10-based options here are the “enhanced quality” here at the very bottom as well as the shader model set at 4.0 above.
In our Call of Juarez testing, the 8800 GT is a good performer as it is able to get close to the performance levels of the 640MB of the 8800 GTS though it can’t quite match it. With a slightly slower memory system (256-bit versus 384-bit), and with the incredibly large textures that the DX10 version of CoJ uses, we are seeing the first signs of the technical deficit on the G92 specs.
Unfortunately for NVIDIA, the 169 driver sees a regression in their CoJ SLI performance — notice that the 8800 GT only sees a single frame increase in the average FPS while the GTX and GTS cards continue just fine.