Gaming: Call of Juarez

Call of Juarez (DirectX 10)


Call of Juarez is one of the most visually impressive games I have come across in some time.  Set in the Wild West time frame, this game puts a bit of a spin on the classic FPS style with some slowdown effects as well as playing characters that are essentially against one another. 

Digital Storm Twister Extreme 3-Way SLI System Review - Systems 70

Digital Storm Twister Extreme 3-Way SLI System Review - Systems 71

Digital Storm Twister Extreme 3-Way SLI System Review - Systems 72

The main DX10-based options here are the “enhanced quality” here at the very bottom as well as the shader model set at 4.0 above. 

Digital Storm Twister Extreme 3-Way SLI System Review - Systems 73

Digital Storm Twister Extreme 3-Way SLI System Review - Systems 74

Digital Storm Twister Extreme 3-Way SLI System Review - Systems 75

Digital Storm Twister Extreme 3-Way SLI System Review - Systems 76

Digital Storm Twister Extreme 3-Way SLI System Review - Systems 77

Digital Storm Twister Extreme 3-Way SLI System Review - Systems 78

Basically in our gaming tests we’ll be comparing how much the 3-Way SLI configuration we tested with last week benefits from the addition of some extra CPU horsepower.  We are moving to a higher clocked quad-core processor over our previous dual-core test bed CPU.

For Call of Juarez, the results shows that the game is definitely NOT CPU bound — in fact the differences between the custom 3-Way system and the Digital Storm Twister Extreme are close to zero.
  
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