Gaming: Call of Juarez
Call of Juarez (DirectX 10)
Call
of Juarez is one of the most visually impressive games I have come
across in some time. Set in the Wild West time frame, this game puts a
bit of a spin on the classic FPS style with some slowdown effects as
well as playing characters that are essentially against one another.
The
main DX10-based options here are the “enhanced quality” here at the
very bottom as well as the shader model set at 4.0 above.
Basically in our gaming tests we’ll be comparing how much the 3-Way SLI configuration we tested with last week benefits from the addition of some extra CPU horsepower. We are moving to a higher clocked quad-core processor over our previous dual-core test bed CPU.
For Call of Juarez, the results shows that the game is definitely NOT CPU bound — in fact the differences between the custom 3-Way system and the Digital Storm Twister Extreme are close to zero.