Call of Duty 4

Call of Duty 4 (DirectX 9)


 

Call of Duty 4 is the next iteration of the very popular CoD series and is a return of the Infinity Ward team that made CoD1 and CoD2 so successful.  The graphics for this title are simply amazing, and considering that it is still a DX9 graphics engine, developers of these DX10 titles we use should be shamed!  If you want a great single and multi-player experience set in a modern warfare environment, don’t pass up Call of Duty 4.

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 92
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NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 93

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 94

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 95
Call of Duty 4 settings

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 96

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 97

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 98

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 99

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 100

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 101

Again at 1600×1200 the power of the third 8800 Ultra card is pretty much wasted as we see no gains; rather a small drop. Even at 2048×1536 the third Ultra card is only giving us an 11% performance increase over dual-card SLI.  Comparing the 3-Way SL performance to the single 8800 GT 512MB card is interesting though as the uber-system is 133% faster overall.

At the top 2560×1600 resolution the 3-Way system gets a little more of a workout and is able to outperform the dual-card SLI system by about 20%.  That’s decent, but with the move from one card to two cards producing an 83% performance boost we’d like to see more out of the third GPU.

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