Lost Planet

Lost Planet (DirectX 10)


Lost Planet is a 1st or 3rd person shooter that was out originally on the Xbox 360 but then made the transition to a DX9/DX10 title for the PC this summer.  Set in a frozen world where you have to kill the opposing aliens in order to sustain enough heat to stay alive, Lost Planet has some visually impressive settings that make it a good benchmark title. 

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 92  

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 93

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 94

There are few DX10 settings that you can enable to adjust for which shader path you would like to use that are only available on Vista when a DX10 card is detected. 

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 95

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 96

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 97

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 98

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 99

NVIDIA 3-Way SLI Technology Review - 8800 Ultra x 3! - Graphics Cards 100

Well here is another DX10 game that sees big gains from moving to a single card to three of them even at 1600×1200 and 1920×1200.  If we look at the 1920×1200 results you’ll see that the 3-Way SLI configuration improves on the average frame rate of the dual-card setup by about 30% and is also 125% faster than the single 8800 Ultra.  Interestingly you should note that the late part of the benchmark (on the time-based graph) is in the cave areas where apparently the third card is less effective.

That’s not the case at 2560×1600, where the later part of the benchmark actually shows more scaling than the outdoors part.  The average frame rate of the 3-Way system is 35% faster than the dual-card configuration and is 161% faster than a single card and this makes the gaming experience at this incredibly high resolution completely playable.
 

« PreviousNext »