World in Conflict

World in Conflict (DirectX 10)


An incredibly detailed RTS game, World in Conflict allows you to look at your troops from a bird’s eye view as well as zooming to street level to get hands on with the combat.  As you get closer, the game only looks better, as the scaling detail is incredible making this title an easy pick for DX10 benchmarking.

NVIDIA Quad SLI Take Two - 9800 GX2 up to bat - Graphics Cards 88

NVIDIA Quad SLI Take Two - 9800 GX2 up to bat - Graphics Cards 89
 
NVIDIA Quad SLI Take Two - 9800 GX2 up to bat - Graphics Cards 90

NVIDIA Quad SLI Take Two - 9800 GX2 up to bat - Graphics Cards 91

World in Conflict Test Settings

NVIDIA Quad SLI Take Two - 9800 GX2 up to bat - Graphics Cards 92

NVIDIA Quad SLI Take Two - 9800 GX2 up to bat - Graphics Cards 93

NVIDIA Quad SLI Take Two - 9800 GX2 up to bat - Graphics Cards 94

NVIDIA Quad SLI Take Two - 9800 GX2 up to bat - Graphics Cards 95

NVIDIA Quad SLI Take Two - 9800 GX2 up to bat - Graphics Cards 96

NVIDIA Quad SLI Take Two - 9800 GX2 up to bat - Graphics Cards 97

While at a first glance the Quad SLI results are decent at 1920×1200 and 2560×1600, with the nearly 30% increase in the average frame rate over a single 9800 GX2, the fact that the single GPU NVIDIA 8800 Ultra card runs circles around EVERYTHING here is embarrassing. 

« PreviousNext »