“Crysis, 5 months later. No excuses about immature drivers or API issues. We look at how Crysis DX9 compares to Crysis DX10 and what GPU is best for it. We analyze real gameplay and IQ. Did DX10 deliver on its promises? Should we stick with it?”Here is some more Tech News from around the web:
- Missing Resolutions In Crysis @ TechARP
- Lost: Via Domus (PC, PS3 and Xbox 360) @ DH
- Performance Improvements In Crysis 1.2 @ TechARP
- Seven Kingdoms: Conquest @ DH
- Assassin’s Creed @ DH
- Turning Point: Fall of Liberty @ I4U
- Obscure II: The Aftermath Review (PC, Wii, PS2) @ [OC]ModShop
- Digital Trends Debuts Players Only with Scott Steinberg
- Pro Evolution Soccer (Nintendo Wii) @ DH
- Aquarium and Fantasy Aquarium by DS Reviewed @ [OC]ModShop
- Final Fantasy VII Crisis Core (PSP) @ Gamepyre
- Bully: Scholarship Edition (XB360) @ TweakTown
- TiQal (xbox 360) @ DH
- Universe At War: Earth Assault (Xbox 360) @ DH
- Rainbow Six Vegas 2: Xbox 360 Review @ AnandTech
- MX vs ATX Untamed (PSP) @ Gamepyre
- Frontlines: Fuel of War (Xbox 360) @ TweakTown
- Rainbow Six Vegas 2 (Xbox 360) @ GamePyre
- Gran Turismo 5 Prologue (PS3) @ TweakTown
I still don’t see it

Much like William Black in a certain Kevin Smith movie, I just can’t see the DX10 sailboat, even if I squint. Sure, if you take hundreds of screenshots and go over them with a light meter and pantone pallet, you might find some lighting differences. You won’t notice it in a crisis, while aliens are trying to eat you and freeze your planet. You will notice the frame rate hit easily, especially on AMD’s cards. Don’t believe it? Read what [H]ard|OCP found when testing DX9 and DX10 in Crysis 1.2.