Company of Heroes

Company of Heroes (DirectX 10)


Company of Heroes is another very compute-intense RTS that also has some unique features in it for fans of the genre including a fantastic graphics engine and a real-time physics engine built by Havok.

NVIDIA GeForce 9800 GTX 512MB Review - 3-Way SLI makes a return - Graphics Cards 178

NVIDIA GeForce 9800 GTX 512MB Review - 3-Way SLI makes a return - Graphics Cards 179


NVIDIA GeForce 9800 GTX 512MB Review - 3-Way SLI makes a return - Graphics Cards 180

NVIDIA GeForce 9800 GTX 512MB Review - 3-Way SLI makes a return - Graphics Cards 181

NVIDIA GeForce 9800 GTX 512MB Review - 3-Way SLI makes a return - Graphics Cards 182

NVIDIA GeForce 9800 GTX 512MB Review - 3-Way SLI makes a return - Graphics Cards 183

NVIDIA GeForce 9800 GTX 512MB Review - 3-Way SLI makes a return - Graphics Cards 184

NVIDIA GeForce 9800 GTX 512MB Review - 3-Way SLI makes a return - Graphics Cards 185

First a note: in the 2560×1600 tests, a bug exists in the NVIDIA driver that prevents AA from being enabled and thus the scores from the 9800 GTX are artificially inflated on that test.  Again though we see the 2-Way SLI working much better than our 3-Way configuration though we do see some decent gains at 1920×1200 – about 12%.
 
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