Lost Planet – Dual GPU

Lost Planet (DirectX 10)


Lost Planet is a 1st or 3rd person shooter that was out originally on the Xbox 360 but then made the transition to a DX9/DX10 title for the PC this summer.  Set in a frozen world where you have to kill the opposing aliens in order to sustain enough heat to stay alive, Lost Planet has some visually impressive settings that make it a good benchmark title. 

NVIDIA GeForce 9600 GT Roundup - Gaming on the Cheap - Graphics Cards 125  

NVIDIA GeForce 9600 GT Roundup - Gaming on the Cheap - Graphics Cards 126

NVIDIA GeForce 9600 GT Roundup - Gaming on the Cheap - Graphics Cards 127

There are few DX10 settings that you can enable to adjust for which shader path you would like to use that are only available on Vista when a DX10 card is detected. 

NVIDIA GeForce 9600 GT Roundup - Gaming on the Cheap - Graphics Cards 128

NVIDIA GeForce 9600 GT Roundup - Gaming on the Cheap - Graphics Cards 129

NVIDIA GeForce 9600 GT Roundup - Gaming on the Cheap - Graphics Cards 130

NVIDIA GeForce 9600 GT Roundup - Gaming on the Cheap - Graphics Cards 131

NVIDIA GeForce 9600 GT Roundup - Gaming on the Cheap - Graphics Cards 132

NVIDIA GeForce 9600 GT Roundup - Gaming on the Cheap - Graphics Cards 133

Lost Planet throws a bit of a wrench in the discussion here; even though at 1600×1200 and 1920×1200 the scaling of the 9600 GT is impressive (about 88%!!) and the pair easily outperforms the single 9800 GTX and the dual-GPU single-card HD 3850 X2 something quirky happens at 2560×1600.  Basically, NVIDIA’s performance at this resolution is so poor (on both the 9600 GT and the 9800 GTX) that even a near doubling of performance with the 9600 GT SLI setup can’t best what the AMD-based ASUS Radeon EAH3850 X2 1GB throws out there. 

« PreviousNext »