Call of Juarez
Call of Juarez (DirectX 10)
Call
of Juarez is one of the most visually impressive games I have come
across in some time. Set in the Wild West time frame, this game puts a
bit of a spin on the classic FPS style with some slowdown effects as
well as playing characters that are essentially against one another.



The
main DX10-based options here are the “enhanced quality” here at the
very bottom as well as the shader model set at 4.0 above.






Call of Juarez has always been a game strong weighted towards AMD’s card but this time around the improved shader power of the GTX 280 card is able to keep up with the HD 3870 X2 card. In fact, at 2560×1600, only the GTX 280 is able to break 20 FPS. Neither the 9800 GX2 nor the 9800 GTX can really compete as its G92 architecture isn’t designed well for it.






In Call of Juarez the GTX 260 does very well at 1920×1200 and 2560×1600 compared to the competition.






Juarez sees decent scaling at all three resolutions culminating in an 83% increase at the top settings.