Call of Duty: World at War
Call of Duty: World at War (DirectX 9)
Call of Duty: World at War is a WWII-based shooter built on the Call of Duty 4 engine with a little flair added. The game is unique in the genre as it sets the game at the Pacific stage rather than the much more common, and less controversial, European front.
Call of Duty: World at War settings
For our testing with CoD: WaW we ran through the level of the game shown above while recording in FRAPS to get our frame rate comparisons below. The game plays almost exactly like CoD 4 (a good thing) so our testing methods were reliable and repeatable.
At 1600×1200, with all the eye candy turned on in the game, both the NVIDIA and AMD graphics cards are performing very well and produce a great overall gaming experience. Frame rates stayed in the 40 range most of the time with the Radeon HD 4870 1GB dropping below it just a couple of times. At 2560×1600 the GeForce GTX 260+ card was by far the better performer able to produce a much more acceptable frame rate on a consistent basis.