Call of Duty: World at War
Call of Duty: World at War (DirectX 9)
Call of Duty: World at War is a WWII-based shooter built on the Call of Duty 4 engine with a little flair added. The game is unique in the genre as it sets the game at the Pacific stage rather than the much more common, and less controversial, European front.




Call of Duty: World at War settings
For our testing with CoD: WaW we ran through the level of the game shown above while recording in FRAPS to get our frame rate comparisons below. The game plays almost exactly like CoD 4 (a good thing) so our testing methods were reliable and repeatable.






Things are starting out pretty well for the new GeForce GTX 295 card – it is able to thwomp the AMD Radeon HD 4870 X2 card in all resolutions tested! At 16×12 the GTX 295 has a 28% performance edge, at 20×15 it has a 23% lead and at 25×16 the new GTX 295 wins by 25% on average frame rate. Just as importantly, the minimum frame rates are also much much higher with the NVIDIA solutions, even the GTX 260+ is ahead of the HD 4870 X2 in this regard.