Left 4 Dead
Left 4 Dead (DirectX 9)
Developed by a new team of Valve’s, Left 4 Dead is a single or multi-player game that encompasses the most automatic story for a shooter: zombie apocalypse. The team aspect of the title, based on Valve’s Source engine, really makes this a unique gaming experience that I think all PC gamers should be required to play.
Left 4 Dead settings
The Valve: Source engine supports in-game demos that can be played back as fast as possible (fixed frame count) or in real-time (variable frame count) to simulate a more real-world experience. I chose the last stage of the Farm House “movie” and played through the cornfield section to get the majority of the level in the FRAPS run through.
Even Left 4 Dead, based on the aging Valve Source engine, sees some gains with the new GTX 295 over the AMD HD 4870 X2. Admittedly, all three of these cards are able to play the game at 2560×1600 resolution without much problem, the new GeForce GTX 295 did see a 20% faster average frame rate and a 20% higher minimum frame rate when compared to the Radeon card. GTX 260+ to GTX 295 scaling sees an increase of as much as 63% – another showcase of the maturity of SLI.