World in Conflict

World in Conflict (DirectX 10)


An incredibly detailed RTS game, World in Conflict allows you to look at your troops from a bird’s eye view as well as zooming to street level to get hands on with the combat.  As you get closer, the game only looks better, as the scaling detail is incredible making this title an easy pick for DX10 benchmarking.

BFG GeForce GTX 295 1796MB and Quad SLI Review - Graphics Cards 68

BFG GeForce GTX 295 1796MB and Quad SLI Review - Graphics Cards 69
 
BFG GeForce GTX 295 1796MB and Quad SLI Review - Graphics Cards 70

BFG GeForce GTX 295 1796MB and Quad SLI Review - Graphics Cards 71

World in Conflict Test Settings

BFG GeForce GTX 295 1796MB and Quad SLI Review - Graphics Cards 72

BFG GeForce GTX 295 1796MB and Quad SLI Review - Graphics Cards 73

BFG GeForce GTX 295 1796MB and Quad SLI Review - Graphics Cards 74

BFG GeForce GTX 295 1796MB and Quad SLI Review - Graphics Cards 75

BFG GeForce GTX 295 1796MB and Quad SLI Review - Graphics Cards 76

BFG GeForce GTX 295 1796MB and Quad SLI Review - Graphics Cards 77

Though the performance advantage dwindles as the resolutions increase, the BFG GTX 295 card is still the best option for World in Conflict even as we reach the 2560×1600 resolution.  The minimum FPS is what really does best for NVIDIA case here as the different between a drop to 30 FPS and 14 FPS is pretty significant.  Quad SLI is able to help performance slightly at 2560×1600 by increasing both the average FPS and minimum by about 20% or so.

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