More ResultsValve Multi-Core Benchmarks
Valve put together a couple of benchmarks that show how well (or badly) multi-core CPUs can compile maps as well as tackle complex particle systems which can utilize more than one core.
MS ICE 64
This free photo-stitching software can take multiple images and create a panoramic picture using those images (just as long as the images taken are from the same position and have overlap).
Crysis CPU Benchmark
This game is still one of the most visually stunning games around, with near photorealistic scenes and lighting effects. This benchmark features a fellow running around an area blowing apart multiple structures as well as exhibiting particle effects. Settings were at “High” quality at 1024×768 with no AA or AF applied to the scene.
This compression program scales very well with multiple cores as well as fast memory subsystems. I used a folder filled with 1.5 GB of video files and compressed them at “medium” quality.
This simulation models high speed airflow over an airfoil, and is multi-threaded to boot. It is heavily floating point intensive and represents a real-world application which measure performance quite nicely. 20 steps were used with 1 thread as well as 2, 3, or 4 threads depending on which processor was used.
Windows Media Encoder 9 64 Bit
The final test is that of the freely available Microsft Windows Media Encoder 64. This true 64 bit program again is multi-thread capable, and represents one of the fastest growing uses for personal computers (video encoding and transcoding). I took a 250 MB 1080P WMV file and converted it to a 640 x 480 1 MB vbr file.