Budget: Call of Duty: World at War
Call of Duty: World at War (DirectX 9)
Call of Duty: World at War is a WWII-based shooter built on the Call of Duty 4 engine with a little flair added. The game is unique in the genre as it sets the game at the Pacific stage rather than the much more common, and less controversial, European front.
Call of Duty: World at War settings
For our testing with CoD: WaW we ran through the level of the game shown above while recording in FRAPS to get our frame rate comparisons below. The game plays almost exactly like CoD 4 (a good thing) so our testing methods were reliable and repeatable.
Our first round of tests proves to be interesting and yet not too exciting at the same time. For our CoD:WaW testing the Windows 7 performance was on par with the performance on our Windows Vista testing configuration and if nothing else was JUST BARELY faster. In terms of competition between NVIDIA and AMD, it would appear that the Radeon HD 4870 512MB is a much better value for the dollar at 1600×1200 and 2048×1536 resolutions.