Mid-range: Call of Duty: World at War

Call of Duty: World at War is a WWII-based shooter built on the Call of Duty 4 engine with a little flair added.  The game is unique in the genre as it sets the game at the Pacific stage rather than the much more common, and less controversial, European front. 

Windows 7 series: NVIDIA and AMD Graphics and Gaming Performance - Graphics Cards 250

Windows 7 series: NVIDIA and AMD Graphics and Gaming Performance - Graphics Cards 251

Windows 7 series: NVIDIA and AMD Graphics and Gaming Performance - Graphics Cards 252

Windows 7 series: NVIDIA and AMD Graphics and Gaming Performance - Graphics Cards 253
Call of Duty: World at War settings

For our testing with CoD: WaW we ran through the level of the game shown above while recording in FRAPS to get our frame rate comparisons below.  The game plays almost exactly like CoD 4 (a good thing) so our testing methods were reliable and repeatable. 

Windows 7 series: NVIDIA and AMD Graphics and Gaming Performance - Graphics Cards 254

Windows 7 series: NVIDIA and AMD Graphics and Gaming Performance - Graphics Cards 255

Windows 7 series: NVIDIA and AMD Graphics and Gaming Performance - Graphics Cards 256

Windows 7 series: NVIDIA and AMD Graphics and Gaming Performance - Graphics Cards 257

Windows 7 series: NVIDIA and AMD Graphics and Gaming Performance - Graphics Cards 258

Windows 7 series: NVIDIA and AMD Graphics and Gaming Performance - Graphics Cards 259

We are now moving up a step in graphics card performance, and of course pricing.  With the GTX 260+ and the Radeon HD 4870 1GB cards the difference in performance between Vista and Windows 7 are basically nil and the GPU performance comparison takes a swing for NVIDIA as well.  Both GPUs perform similarly at 1600×1200 though as the resolution increases the GT200-based design from NVIDIA takes a performance lead.

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