Call of Duty: World at War
Call of Duty: World at War (DirectX 9)
Call of Duty: World at War is a WWII-based shooter built on the Call of Duty 4 engine with a little flair added. The game is unique in the genre as it sets the game at the Pacific stage rather than the much more common, and less controversial, European front.
Call of Duty: World at War settings
For our testing with CoD: WaW we ran through the level of the game shown above while recording in FRAPS to get our frame rate comparisons below. The game plays almost exactly like CoD 4 (a good thing) so our testing methods were reliable and repeatable.
Performance in Call of Duty: World at War on the HD 4770 is impressive – it falls just behind the GeForce GTS 250 1GB card but well ahead of NVIDIA’s 9800 GT. It is also surprisingly close to the HD 4850 in terms of performance at these resolutions.