Call of Duty: World at War

Call of Duty: World at War is a WWII-based shooter built on the Call of Duty 4 engine with a little flair added.  The game is unique in the genre as it sets the game at the Pacific stage rather than the much more common, and less controversial, European front. 

AMD Radeon HD 4770 512MB Review - World's First 40nm GPU - Graphics Cards  1

AMD Radeon HD 4770 512MB Review - World's First 40nm GPU - Graphics Cards  2

AMD Radeon HD 4770 512MB Review - World's First 40nm GPU - Graphics Cards  3

AMD Radeon HD 4770 512MB Review - World's First 40nm GPU - Graphics Cards  4
Call of Duty: World at War settings

For our testing with CoD: WaW we ran through the level of the game shown above while recording in FRAPS to get our frame rate comparisons below.  The game plays almost exactly like CoD 4 (a good thing) so our testing methods were reliable and repeatable. 

AMD Radeon HD 4770 512MB Review - World's First 40nm GPU - Graphics Cards  5

AMD Radeon HD 4770 512MB Review - World's First 40nm GPU - Graphics Cards  6

AMD Radeon HD 4770 512MB Review - World's First 40nm GPU - Graphics Cards  7

AMD Radeon HD 4770 512MB Review - World's First 40nm GPU - Graphics Cards  8

Performance in Call of Duty: World at War on the HD 4770 is impressive – it falls just behind the GeForce GTS 250 1GB card but well ahead of NVIDIA’s 9800 GT.  It is also surprisingly close to the HD 4850 in terms of performance at these resolutions.

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