Call of Duty: World at War
Call of Duty: World at War (DirectX 9)
Call of Duty: World at War is a WWII-based shooter built on the Call of Duty 4 engine with a little flair added. The game is unique in the genre as it sets the game at the Pacific stage rather than the much more common, and less controversial, European front.
Call of Duty: World at War settings
For our testing with CoD: WaW we ran through the level of the game shown above while recording in FRAPS to get our frame rate comparisons below. The game plays almost exactly like CoD 4 (a good thing) so our testing methods were reliable and repeatable.
All of the cards used in this game are quite simply more than powerful enough to run the game even at 2560×1600, with maybe the exception of the GTX 260+.