“AMD certainly has set a aggressive pace, and so far we have not seen any information from NVIDIA that they have a working DX11 part in house (all rumors point to them NOT having any working silicon at this time). If TSMC can fix its 40nm issues, and AMD can ramp these parts in a timely manner, then it is not unreasonable to expect actual product to be available for the October launch of Windows 7.”Here is some more Tech News from around the web:
- AMD Demos DirectX 11 Capable ATI Graphics Card @ Tech Fragments
- AMD Evergreen: 40nm DirectX 11 GPU Silicon Arrives @ AnandTech
- AMD trots out DX11 hardware at COMPUTEX ’09 @ HEXUS
- Intel VP deems Ion is overkill @ The Inquirer
- Microsoft to use a new term for netbook @ DigiTimes
- SilverStone adds second Raven chassis to line-up. Now smaller, cheaper and better @ HEXUS
- Intel shows “Clarkdale” system with on-chip GPU @ Tweaktown
- Intel’s wall of P55 Express mobos caught on video @ Tweaktown
- ASUS Mars GTX 295 SLI with 8GB RAM + Far Cry 2160p @ Tweaktown
- Computex Day 2 @ t-break
- MD Fusion press conference – The future is Fusion @ Tweaktown
- Microsoft formally names Windows 7 release date @ The Inquirer
- 40,000 sites hit by PC-pwning hack attack @ The Register
- Olympus E-620 Review @ Digital Trends
- Top 20 Best Ever Beginners GUIDES @ PCSTATS
- Neoseeker visits Radical for Prototype Preview
- June 2009 Forum Giveaway @ OCIA
Titillating Tessellation
At first glance, more news about tessellation in games raises very little interest; we have been hearing that it is just around the corner for almost a decade now. A second look reveals that not only are they right this time, but AMD has the fully DX11 compliant 40nm silicon to prove it. Sure the current generation of GPUs from AMD can do tessellation in benchmarks, but no games support the technology. With DX11 we will finally see the arrival of tessellation as well as some other interesting improvements. You can find pictures and slides of the presentation as well as Ryan’s thoughts on the matter here.