World in Conflict
World in Conflict (DirectX 10)
An incredibly detailed RTS game, World in Conflict allows you to look at your troops from a bird’s eye view as well as zooming to street level to get hands on with the combat. As you get closer, the game only looks better, as the scaling detail is incredible making this title an easy pick for DX10 benchmarking.
World in Conflict Test Settings
The performance for all of our GPUs tested here are within reasonable limits of each other though the GeForce GTX 285 does have the slight edge. Even at the highest resolution the largest gap between competitors is about 20% going from the GTX 285 to the HD 4890.
Despite the lack of scaling with a single card between competitors, the CrossFire results for World in Conflict are impressive once again – nearly 79% at 2560×1600. The performance delta between the HD 5870 and the HD 5850 is about 15%.
We do not have a video of WiC with AMD Eyefinity because we couldn’t get it to work reliably. We do discuss the issue in our Resident Evil 5 video though, so look at that on the previous page if you are interested and haven’t already.